When it comes to language learning, specifically enhancing vocabulary, integrating vocabulary games review sessions into your lessons can significantly improve students’ grasp of new words and phrases in a fun and memorable way. The following games are tailored to bring creativity and excitement into reviewing decor-related vocabulary. Each game is designed with clear objectives and requires minimal preparation, making them easy to implement. Whether your students are just beginning to learn about home decor or expanding their existing knowledge, these vocabulary games provide a dynamic way to engage with the material, encouraging both individual learning and collaborative teamwork.

Decor Match-Up

Decor Match-Up is a game designed to test and expand students’ vocabulary and understanding of different home decor styles and items. In this game, the teacher prepares a set of cards that feature images of various decor items (like vases, curtains, rugs, live wall plants, etc.) along with cards that describe these items in words or list details about specific styles (e.g., Victorian, Modern, Rustic). The goal of the game is for students to match the description cards with the correct image cards. This game encourages students to learn descriptive vocabulary and can help them discuss and recognize various decor styles.

Materials needed include printed cards with images and descriptions, which can be laminated for durability. The game can be played individually or in teams, where students take turns finding matches, fostering a competitive yet educational environment.

Design Your Room

Design Your Room allows students to unleash their creativity while applying their vocabulary knowledge to a practical task. Each student receives a blank room template on paper and a set of magazine clippings or printed images featuring different furniture and decor items. The objective is to design a room by arranging these clippings on their template to best reflect a given theme (like cozy, minimalist, or colorful). Students must explain their choices, using as many descriptive vocabulary terms as possible, which encourages both creative thinking and language practice.

Materials needed include paper templates of rooms, scissors, glue, and a collection of home decor images from magazines or printed resources. This game can be a solo project or a group activity, allowing for discussion and collaboration among students.

Decor Pictionary

Decor Pictionary transforms the classic game of Pictionary by focusing solely on home decor items. Students are divided into teams, and each team takes turns drawing a decor item described on a game card while their teammates guess what the item is as quickly as possible. The game cards contain the names of various home decor elements like lamps, bookshelves, or ornamental plants. The goal is to guess as many items correctly within a set time limit, with each correct guess earning points for the team.

This game requires a whiteboard or large paper for drawing, markers, and a set of prepared game cards with decor vocabulary. It’s an excellent way for students to practice quick thinking and speaking skills, making it both educational and enjoyable.

Decor Hunt

Decor Hunt is a dynamic, interactive game that can be played inside the classroom or as a digital activity using online resources. In this game, students are given a list of decor items that they need to find either around the classroom, the school, or within a virtual platform like a website that catalogs home interiors. Each item on the list includes a brief description or characteristic that requires students to use their vocabulary knowledge to identify the correct item. For instance, the list might ask for “a modern style lamp with a metallic finish.” The goal is to find all items as quickly as possible.

Materials needed are a prepared list of decor items with descriptions and a camera if the hunt is physical, so students can prove they found the items. This game is excellent for making students move around and interact with their environment, linking vocabulary with real-world objects.